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As is typical of most Contra games, some bosses are revamps from the past, including one that appeared in the bulk of this franchise, including Super C, Contra III, and Contra 4. Patterns emerge and strategies can be formed. But, as I stuck with it, I discovered they were survivable in the way Contra games have typically been. Many seem positively overwhelming at first glance. Granted, the Wii should be able to handle a 16-bit-style game without any hiccups, but it's still nice to see that it works.Īcross the games 5-ish levels, the boss battles are incredibly varied, and just the kind of over-the-top spectacles you'd hope to see with a new Contra game. Explosions from attacks and Hunter gun strikes seem flashier than ever, and the game delivers up all this insanity without skipping a beat, slowing down for a second, or stuttering in anyway. The second the Hunter gun is picked up and unleashing hell across the screen, I was in love all over again. It perfectly delivers that old-school, totally insane action flavor. It might sound silly to say that they're damn near a part of me, but seriously-they are. Those classic tunes have been ingrained in my brain since I was a kid. Pretty much all the music here is a throw-back or revamp of the excellent, era-defining tunes from the 8-bit classic Contra from the NES. And like Contra 4, the point of ReBirth is to take all the things that worked best in part III to craft a new, though retro-heavy experience.įirst off, amazingly, the thing I was instantly in love with was the music. That title, by the way, is easily one of my top DS games. The other, of course, being that DS showpiece, Contra 4.
#Contra rebirth wii iso mega download#
I'm ashamed of myself for waiting as long as I did to download this gem.Ĭontra: ReBirth is the second title from Konami that lives to emulate the classic SNES experience Contra III: The Alien Wars (not counting the two Game Boy versions of Contra III). Sadly, the franchise I always forget to mention is the one that has been an obsession of mine for far longer than those other two-and that's the kick-ass Contra series. For me, I always mention Resident Evil and Metroid. There are a few franchises that, over the years, come to define us as gamers. The game also features a two-player co-op option like the original titles in the series.
#Contra rebirth wii iso mega upgrade#
However, the weapon upgrade system from Contra 4 is absent (picking up the same weapon a second time would double its power and graphical flair). The Spreadgun, Homing gun, and Laser all make a return as well. Two other playable characters are also available when certain conditions are met in the game and they are: Browny (a robot), and Pliskin (a lizard-like alien).īesides the graphical style from Contra III, the most obvious other influence is the inclusion of the dual-weapon system originally introduced in the SNES incarnation.
#Contra rebirth wii iso mega series#
Series mainstay Bill Rizer and Genbei Yagyu of the Contra force are deployed back in time to stop the Neo-Salamander Force. The game takes place in 1973 where a force known as the Neo-Salamander Force has travelled from 2633 in order to destroy the Contra force and Earth's defenses preemptively. It is the twelfth main game in the series. It returns to the franchise's classic sprite-based side-scrolling gameplay, featuring intense boss battles and rampant run-n-gun action throughout. ReBirth is much like Contra 4 as it follows on the heels of the SNES classic, Contra III: The Alien Wars. Contra -ReBirth- follows on the heels of other contemporary Konami titles that revisit classic series, such as Contra 4 and Castlevania: The Adventure ReBirth with a throw-back to the original styling.
